VectorizedPoint¶
完全限定名: manim.mobject.types.vectorized\_mobject.VectorizedPoint
- class VectorizedPoint(location=array([0., 0., 0.]), color=ManimColor('#000000'), fill_opacity=0, stroke_width=0, artificial_width=0.01, artificial_height=0.01, **kwargs)[source]¶
基类:
VMobject
方法
get_location
set_location
属性
animate (动画)
用于动画化
self
的任何方法的应用。animation_overrides (动画覆盖)
颜色
depth (深度)
mobject 的深度。
fill_color (填充颜色)
如果存在多种颜色(用于渐变),则返回第一种颜色
mobject 的高度。
n_points_per_curve (每条曲线的点数)
sheen_factor (光泽因子)
stroke_color (描边颜色)
mobject 的宽度。
- 参数:
location (Point3DLike)
color (ManimColor)
fill_opacity (float)
stroke_width (浮点数)
artificial_width (float)
artificial_height (float)
- _original__init__(location=array([0., 0., 0.]), color=ManimColor('#000000'), fill_opacity=0, stroke_width=0, artificial_width=0.01, artificial_height=0.01, **kwargs)¶
初始化自身。有关准确签名,请参阅 help(type(self))。
- 参数:
location (Point3DLike)
color (ManimColor)
fill_opacity (float)
stroke_width (浮点数)
artificial_width (float)
artificial_height (float)
- 返回类型:
无
- property height: float¶
mobject 的高度。
- 返回类型:
浮点数
示例
示例: HeightExample ¶
from manim import * class HeightExample(Scene): def construct(self): decimal = DecimalNumber().to_edge(UP) rect = Rectangle(color=BLUE) rect_copy = rect.copy().set_stroke(GRAY, opacity=0.5) decimal.add_updater(lambda d: d.set_value(rect.height)) self.add(rect_copy, rect, decimal) self.play(rect.animate.set(height=5)) self.wait()
class HeightExample(Scene): def construct(self): decimal = DecimalNumber().to_edge(UP) rect = Rectangle(color=BLUE) rect_copy = rect.copy().set_stroke(GRAY, opacity=0.5) decimal.add_updater(lambda d: d.set_value(rect.height)) self.add(rect_copy, rect, decimal) self.play(rect.animate.set(height=5)) self.wait()
另请参阅
length_over_dim()
- property width: float¶
mobject 的宽度。
- 返回类型:
浮点数
示例
示例: WidthExample ¶
from manim import * class WidthExample(Scene): def construct(self): decimal = DecimalNumber().to_edge(UP) rect = Rectangle(color=BLUE) rect_copy = rect.copy().set_stroke(GRAY, opacity=0.5) decimal.add_updater(lambda d: d.set_value(rect.width)) self.add(rect_copy, rect, decimal) self.play(rect.animate.set(width=7)) self.wait()
class WidthExample(Scene): def construct(self): decimal = DecimalNumber().to_edge(UP) rect = Rectangle(color=BLUE) rect_copy = rect.copy().set_stroke(GRAY, opacity=0.5) decimal.add_updater(lambda d: d.set_value(rect.width)) self.add(rect_copy, rect, decimal) self.play(rect.animate.set(width=7)) self.wait()
另请参阅
length_over_dim()